Ism Top

Privacy Policy

Effective date: 27 September 2026

This Privacy Policy explains how CraftUz ("we", "us") handles information in the mobile game Ism Top: O‘zbek ismlari o‘yini (package com.craftuz.ismtop, the "Game"), distributed for Android through Google Play. If you have any questions, contact us at sardoormeliev@gmail.com.

1. Summary

2. Information we handle

2.1 Information stored only on your device

We never upload this data and we cannot see it.

2.2 Sharing and saving name cards

When you tap “Ulashish” (Share), the Game creates an image of your card on your device and passes it, through the Android share sheet, to the app you choose (for example, a messenger or a social network). When you tap “Saqlash” (Save), the image is saved to your device's gallery. This happens only when you take one of these actions. Once shared, the image is handled by the app you chose under its own privacy policy.

2.3 Reminders (local notifications)

The Game can remind you, for example, that your daily gift or the daily name puzzle is ready. These reminders are scheduled on your device with Unity Mobile Notifications; no push server is used and no data is sent to us. On Android 13 and later, Android asks for your permission before the Game can show notifications. You can turn reminders off at any time in the Game's Settings → “Eslatmalar” or in Android settings.

2.4 Information collected automatically by partners (SDKs)

The Game uses third-party software development kits (SDKs). When you play, these SDKs may automatically collect and process:

3. How the information is used

4. Partners that receive information

PartnerPurpose and dataPrivacy policy
Google AdMob (Google Mobile Ads SDK)Banner, interstitial and rewarded ads, ad measurement and fraud prevention. Collects the advertising ID, app set ID, IP address / approximate location, device information, ad interactions and diagnostics.How Google uses information from apps that use its services
Google User Messaging Platform (UMP)Showing the consent form to users in the EEA, the UK and Switzerland and storing their privacy choices.Google Privacy Policy
Meta Platforms (Facebook SDK, App Events only)Measuring our own ad campaigns: app installs and launches, levels reached, ad revenue events and automatically logged in-app purchases. The advertising ID is collected only if you have given consent (in regions where consent is required).Meta Privacy Policy
Google Play Billing (through Unity IAP)Processing and restoring in-app purchases: ad removal, coin packs, starter pack, supporter pack, bundles and the coin treasure. We never see your payment card details.Google Privacy Policy, Unity Privacy Policy
Unity Technologies (Unity engine)Game engine.Unity Privacy Policy

Advertisers that buy ads through Google may receive information about ad views and clicks as described in Google's policies. Each partner processes data under its own privacy policy. If we add new partners, we will update this list. We do not sell your personal information for money.

5. Your choices and rights

6. Children

The Game is not directed to children under 13 (or the minimum age in your country). We do not knowingly collect personal information from children. Ads in the Game are limited to content rated "PG". If you believe a child has provided us with personal information, contact us and we will take steps to delete it.

7. Data retention and security

Game data stays on your device until you uninstall the Game or clear its data. Card images you have shared or saved to your gallery stay there until you delete them. Partners keep data for the periods stated in their own policies. Data sent by the Game and its SDKs is encrypted in transit (HTTPS/TLS).

8. International transfers

Our partners may process information in countries other than yours, including the United States, using legally recognised safeguards such as Standard Contractual Clauses.

9. Changes

We may update this policy. The new version will be published on this page with a new effective date. This policy is available in English and Uzbek; if the two versions differ, the English version prevails.

10. Contact

CraftUz (developer: Sardor Meliev), Uzbekistan — sardoormeliev@gmail.com

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Maxfiylik siyosati

Kuchga kirish sanasi: 2026-yil 27-sentabr

Ushbu Maxfiylik siyosati CraftUz («biz») Ism Top: O‘zbek ismlari o‘yini mobil o‘yinida (paket nomi com.craftuz.ismtop, keyingi o‘rinlarda — «O‘yin») ma’lumotlar bilan qanday ishlashini tushuntiradi. O‘yin Google Play orqali Android qurilmalari uchun tarqatiladi. Savollaringiz bo‘lsa, biz bilan bog‘laning: sardoormeliev@gmail.com.

1. Qisqacha

2. Qanday ma’lumotlar bilan ishlaymiz

2.1 Faqat qurilmangizda saqlanadigan ma’lumotlar

Biz bu ma’lumotlarni hech qayerga yubormaymiz va ularni ko‘ra olmaymiz.

2.2 Ism kartalarini ulashish va saqlash

«Ulashish» tugmasini bosganingizda O‘yin kartangiz rasmini qurilmangizning o‘zida yaratadi va Android ulashish oynasi orqali siz tanlagan ilovaga (masalan, messenjer yoki ijtimoiy tarmoqqa) uzatadi. «Saqlash» tugmasi esa rasmni qurilmangiz galereyasiga saqlaydi. Bu faqat siz shu amallardan birini bajarganingizdagina sodir bo‘ladi. Ulashilgan rasm siz tanlagan ilovaning maxfiylik siyosatiga muvofiq qayta ishlanadi.

2.3 Eslatmalar (mahalliy bildirishnomalar)

O‘yin sizga, masalan, kunlik sovg‘a yoki kunlik ism jumbog‘i tayyorligini eslatishi mumkin. Bu eslatmalar Unity Mobile Notifications yordamida qurilmangizning o‘zida rejalashtiriladi: push-server ishlatilmaydi va bizga hech qanday ma’lumot yuborilmaydi. Android 13 va undan yangi versiyalarda bildirishnomalar ko‘rsatish uchun ruxsatingiz so‘raladi. Eslatmalarni istalgan vaqtda O‘yindagi Sozlamalar → «Eslatmalar» orqali yoki Android sozlamalarida o‘chirib qo‘yishingiz mumkin.

2.4 Hamkorlar (SDK) avtomatik to‘playdigan ma’lumotlar

O‘yinda uchinchi tomon dasturiy to‘plamlari (SDK) ishlatiladi. O‘ynaganingizda ular quyidagi ma’lumotlarni avtomatik ravishda to‘plashi va qayta ishlashi mumkin:

3. Ma’lumotlardan nima uchun foydalaniladi

4. Ma’lumot oladigan hamkorlar

HamkorMaqsad va ma’lumotlarMaxfiylik siyosati
Google AdMob (Google Mobile Ads SDK)Banner, to‘liq ekranli va mukofotli reklama, reklama samaradorligini o‘lchash va firibgarlikning oldini olish. Reklama identifikatori, App set ID, IP manzil / taxminiy joylashuv, qurilma haqidagi ma’lumotlar, reklama bilan o‘zaro ta’sir va diagnostikani to‘playdi.Google hamkor ilovalar ma’lumotlaridan qanday foydalanadi
Google User Messaging Platform (UMP)YIH, Buyuk Britaniya va Shveytsariyadagi foydalanuvchilarga rozilik oynasini ko‘rsatish va ularning maxfiylik tanlovlarini saqlash.Google maxfiylik siyosati
Meta Platforms (Facebook SDK, faqat App Events)O‘z reklama kampaniyalarimizni o‘lchash: o‘rnatish va ishga tushirishlar, erishilgan darajalar, reklama daromadi hodisalari va avtomatik qayd etiladigan xaridlar. Reklama identifikatori faqat siz rozilik bergan taqdirdagina to‘planadi (rozilik talab qilinadigan hududlarda).Meta maxfiylik siyosati
Google Play Billing (Unity IAP orqali)Xaridlarni amalga oshirish va tiklash: reklamani o‘chirish, tanga to‘plamlari, boshlang‘ich to‘plam, qo‘llab-quvvatlovchi to‘plami, bezak to‘plamlari va tanga xazinasi. Bank kartangiz ma’lumotlarini biz hech qachon ko‘rmaymiz.Google maxfiylik siyosati, Unity maxfiylik siyosati
Unity Technologies (Unity dvigateli)O‘yin dvigateli.Unity maxfiylik siyosati

Google orqali reklama joylashtiradigan reklama beruvchilar Google siyosatlarida tavsiflanganidek, reklamani ko‘rish va bosishlar haqida ma’lumot olishi mumkin. Har bir hamkor ma’lumotlarni o‘z maxfiylik siyosatiga muvofiq qayta ishlaydi. Yangi hamkor qo‘shilsa, ushbu ro‘yxatni yangilaymiz. Biz shaxsiy ma’lumotlaringizni pulga sotmaymiz.

5. Sizning tanlovingiz va huquqlaringiz

6. Bolalar

O‘yin 13 yoshgacha bo‘lgan bolalarga (yoki mamlakatingizda belgilangan eng kichik yoshdagilarga) mo‘ljallanmagan. Biz bolalardan shaxsiy ma’lumotlarni bila turib to‘plamaymiz. O‘yindagi reklamalar «PG» toifasidagi kontent bilan cheklangan. Agar bola bizga shaxsiy ma’lumot bergan deb hisoblasangiz, biz bilan bog‘laning — uni o‘chirish choralarini ko‘ramiz.

7. Saqlash muddati va xavfsizlik

O‘yin ma’lumotlari O‘yinni o‘chirib tashlaguningizcha yoki uning ma’lumotlarini tozalaguningizcha qurilmangizda saqlanadi. Siz ulashgan yoki galereyaga saqlagan karta rasmlari o‘zingiz o‘chirmaguningizcha o‘sha joyda qoladi. Hamkorlar ma’lumotlarni o‘z siyosatlarida ko‘rsatilgan muddatlarda saqlaydi. O‘yin va undagi SDK’lar yuboradigan ma’lumotlar shifrlangan ulanish (HTTPS/TLS) orqali uzatiladi.

8. Ma’lumotlarning xalqaro uzatilishi

Hamkorlarimiz ma’lumotlarni sizning mamlakatingizdan tashqarida, jumladan, AQShda qayta ishlashi mumkin. Bunda Standart shartnoma bandlari (Standard Contractual Clauses) kabi qonuniy tan olingan himoya choralari qo‘llaniladi.

9. O‘zgarishlar

Ushbu siyosatni yangilashimiz mumkin. Yangi tahrir shu sahifada yangi kuchga kirish sanasi bilan e’lon qilinadi. Siyosat ingliz va o‘zbek tillarida taqdim etilgan; matnlar o‘rtasida farq bo‘lsa, inglizcha matn ustun turadi.

10. Aloqa

CraftUz (dasturchi: Sardor Meliev), O‘zbekiston — sardoormeliev@gmail.com

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